Disciples: Sacred Lands

Disciples: Sacred Lands

North American boxart
Developer(s) Strategy First
Publisher(s) GT Interactive Software
Designer(s) Danny BĂ©langer
Platform(s) Microsoft Windows
Release date(s) October 4, 1999
Genre(s) Turn-based strategy
Mode(s) Single-player, multiplayer

Disciples: Sacred Lands is a turn-based PC strategy game published by Strategy First in 1999. Set in a fantasy world known as the Sacred Lands, it depicts a battle for dominance between four races of the world of Nevendaar: The Empire (humans), the Mountain Clans (dwarves) the Legions of the Damned (demons), and the Undead Hordes (undead).

Gameplay

Gameplay consisted of three major components: The Capital City, where the player recruited units, constructed buildings, and researched spells, The Adventure Map, where the player led Heroes and their parties to explore the land, and the Battle Screen, where battles were fought whenever hostile parties met on the adventure map.

The game has many similarities between Heroes of Might And Magic series; like having a leader, creature slots, city improvements, adventure map with resources and hostile creatures along with the turn-based gameplay.

Key characteristics of Disciples:

Disciples: Sacred Lands has a sequel with similar gameplay elements, Disciples II: Dark Prophecy.

References

    External links


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