Extreme Reality Ltd
Private | |
Industry | Software |
Founded | 2005 |
Headquarters | Herzelia, Israel |
Key people |
|
Products | Extreme Motion |
Website |
www |
Extreme Reality Ltd. (Also known as XTR3D) develops a software-based technology enabling any consumer electronics device with a standard 2D camera to become a full-body motion controlled system. Extreme Reality technology works seamlessly with nearly all consumer electronics, from cell phones and tablets to SmartTVs and game consoles.[1]
History
Extreme Reality was established in 2005 in Herzelia, Israel, by Dor Givon. The company raised $14 million from angel investors and venture capitalists.[2]
In 2014 Extreme Reality was chosen by Red Herring as a top 100 European company.[3] In April 2012 Gartner selected Extreme Reality as a Cool Vendor in the Motion and Gesture control industry.[4]
In October 2012, founder of Electronic Arts, Trip Hawkins, joined Extreme Reality's board of directors.[5]
Developers
Extreme Motion SDK Program gives game developers the tools necessary to add full-body motion control based on the person's skeleton to games and applications on cross platform devices such as Windows and iOS devices.[6] The aim is to enable developers to reach a broad audience of consumers on a wider array of consumer electronic devices. By eliminating the hardware requirements of a 3D camera Extreme Reality has opened the door for game developers to deliver next-gen motion gaming to nearly any device with a simple, affordable 2D camera.[7]
Patents
Extreme Reality's technology is patent protected with 22 registered patents and Trademarks in USA, EU and Japan.[8] [9]
Products
Extreme Motion
Extreme Reality’s Extreme Motion is the only technology to provide full-body, software-based, motion analysis and control to any computing device or operating system via a standard camera. Extreme Motion is a motion capture engine that extracts the 3D position (X,Y,Z) of the user skeletal position in front of the camera in every frame and creates a live 3D model of the user in real time. This model is then analyzed and gestures are extracted according to skeleton positioning and/or trajectories.
Offered as a SDK, Extreme Motion it enables developers to easily add motion experiences to existing games or applications, and to create a wide range of new experiences (applications, games, security solutions and more) that pioneer Natural User Interfaces (NUI) while breaking the physical barriers of current hardware-based technologies. The SDK supports UNITY, C++ and C# programming languages for multiple operating systems, including iOS, Windows7, Windows8 and WinRT.
Since the technology is based on an algorithm that operates on a standard 2D camera it is not sensitive to daylight.
Extreme Motion has an operational range of 1.5 to 5 meters from the device.
Some of the games released with Extreme Motion SDK:
- Go Dance Developed by Sega Networks (iOS)
- SkyHero Developed by KoKonut Studios (Android)
- Tai Chi Temple Developed by Zhen Wu LLC (iOS)
- Dancewall Remix Developed by Softkinetics (Windows)
- Funky Dance Developed by Funky Bots LLC (iOS)
- Beatboxer Developed by Indie Hero Studio (Win7)
- Pro Riders Extreme Edition Developed by VTree Entertainment (Windows)
Extreme UI
Extreme UI adds gesture control to any device with a 2D camera. It has a quick learning curve and has proven consistent and reliable throughout the user experience. The software offers seamless integration into most operating environments, including the upcoming release of Windows 10.
References
- ↑ Extreme Reality turns skeletons into biometric signatures, Dan Farber, July 27, 2013, CNET
- ↑ Innovator: Dor Givon Gives Computers and Tablets 3D Powers, Olga Kharif, May 09, 2013, BusinessWeek
- ↑ 2014 Red Herring Europe Winners
- ↑ Cool Vendors in Touch and Gesture Control, 2012, Jim Tully, Ganesh Ramamoorthy , Adib Carl Ghubril - Gartner
- ↑ EA founder believes Extreme Reality holds key to better motion control, Tracey Lien, Oct 11, 2012
- ↑ Extreme Reality, Which Gives Any Webcam Kinect-Like Powers, Opens Its Developer SDK, Kim-Mai Cutler, 30 December 2013, TechCrunch
- ↑ Touchless smartphones and TVs could be on sale in 2012, Katia Moskvitch, 19 December 2011, BBC News
- ↑ Extreme Reality - Company Profile, CrunchBase
- ↑ , BBC News, 2011, Apple and Microsoft file patents for touchless controls