Gamecock Media Group

Gamecock Media Group
Subsidiary of SouthPeak Games
Industry Video game industry
Fate Acquired and dissolved by SouthPeak Games
Founded February 2007
Defunct October 2008
Headquarters Austin, Texas, United States
Area served
North America
Key people
Mike Wilson, Harry A. Miller IV, Rick Stults
Products Video games
Owner SouthPeak Games
Website http://www.gamecockmedia.com/

Gamecock Media Group was a video game publisher based in Austin, Texas. It was founded in 2007 by video game industry veterans Mike Wilson, Harry A. Miller IV, and Rick Stults, original founders of Gathering of Developers. They used a more hands-off approach and allowed developers creative freedom with their work, as well as letting them keep their own intellectual property.[1] On October 14, 2008, SouthPeak Games acquired and dissolved the company.[2]

Games

Game Release Format
Fury 2007 PC
Dementium: The Ward 2007 NDS
Insecticide 2008 NDS, PC
Stronghold Crusader Extreme 2008 PC
Hail to the Chimp 2008 PlayStation 3, Xbox 360
Pirates vs. Ninjas Dodgeball 2008 Xbox 360 (XBLA)
Legendary 2008 Xbox 360, PlayStation 3, Microsoft Windows
Mushroom Men: Rise of the Fungi 2008 NDS
Mushroom Men: The Spore Wars 2008 Wii
Velvet Assassin 2009 Xbox 360, PC
Dungeon Hero Cancelled Xbox 360, PC

Download distribution

In 2008 Gamecock and GameTap signed a distribution deal which includes the rights for the publisher's titles to be available for download. Some of titles that will be available for download include Legendary and Velvet Assassin.[3] Gamecock currently features three games (As of Dec. 30th 2008) purchasable off Steam, including Legendary, Insecticide Part One, and Stronghold Crusader Extreme. Future releases on Steam include Insecticide Part Two and Velvet Assassin.[4]

Controversy at the 2007 VGAs

During the 2007 Spike Video Game Awards in Las Vegas, Gamecock employees rushed the stage in capes and rooster heads as Ken Levine was about to take the stage to give an acceptance speech for winning the Game of the Year award for BioShock. Using the microphone for self-promotion,[5] the interruption resulted in Levine being unable to talk before he was ushered offstage. Gamecock's CEO later apologised.[6]

References

External links


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