Girl's Garden
Girl's Garden | |
---|---|
Cover art | |
Developer(s) | Sega Development Division #3[1] |
Publisher(s) | Sega[2] |
Designer(s) | Yuji Naka[3][4] |
Programmer(s) |
Yuji Naka Hiroshi Kawaguchi[5] |
Composer(s) |
Tohru Nakabayashi Katsuhiro Hayashi |
Platform(s) | Sega SG-1000, Sega SC-3000 |
Release date(s) | |
Genre(s) | Action game, dating sim |
Mode(s) | Single-player |
Girl's Garden (ガールズガーデン Garuzu Gaden, "Girl's Garden")[6] is a 1984[2] video game that was released exclusively in Japan. Developed and published by Sega for their SG-1000 console, the story revolves around a simple country girl named Papri[6] as she attempts to retain the love of her boyfriend. In this respect, Girl's Garden has been cited as an early example of a dating sim.[7] It was the debut work of Sonic creator Yuji Naka.[1][3][4]
Gameplay
In order to prevent her boyfriend Minto from going to another little girl named Cocco, Papri must collect ten different flowers and return them to her boyfriend's house.[6] Flowers must be caught in full bloom so that the number of flowers in her possession will increase; catching flowers too early will consider the flowers to be wasted and flowers caught too late will be wilted.[8] Wilted flowers will ruin the bouquet, causing the player to lose half of the flowers.[9]
Bears have a taste for honey and cause the player to lose one of two hearts if one of them attacks the player. However, the honey can be dropped in order to render the bear temporarily harmless to the player.[8] Bees appear as the player's ally, giving her bonus items occasionally and extra honey if the player catches it on a flower.[9]
After every other round, the player competes in a bonus round where she has to jump as many bears as possible to get a good bonus score.[10] Successfully clearing twenty bears results in an additional bonus for performing the bonus stage perfectly.
References
- 1 2 "Manufacturer's suggested retail price". Video Game Rebirth. Retrieved 2009-04-10.
- 1 2 3 "Release information". GameFAQs. Retrieved 2009-04-01.
- 1 2 "Designer information". Sonic Retro. Retrieved 2009-04-01.
- 1 2 GameCenter CX - 2nd Season, Episode 13. Retrieved on 2009-04-04
- ↑ "The Making of OutRun". NowGamer. 29 April 2016. Retrieved 8 April 2016.
- 1 2 3 "Game overview". Movie Tome. Retrieved 2009-04-01.
- ↑ Moss, Richard (June 2011). "From SimCity to Real Girlfriend: 20 years of sim games". Ars Technica. Retrieved 19 September 2011.
- 1 2 "Gameplay information". Retro Gamer. Retrieved 2009-04-01.
- 1 2 "General game information". Bloomer (GameFAQs). Retrieved 2009-04-01.
- ↑ "Advanced game overview". TIDQ (GameFAQs). Retrieved 2009-04-01.