ioctl
In computing, ioctl
(an abbreviation of input/output control) is a system call for device-specific input/output operations and other operations which cannot be expressed by regular system calls. It takes a parameter specifying a request code; the effect of a call depends completely on the request code. Request codes are often device-specific. For instance, a CD-ROM device driver which can instruct a physical device to eject a disc would provide an ioctl
request code to do that. Device-independent request codes are sometimes used to give userspace access to kernel functions which are only used by core system software or still under development.
The ioctl
system call first appeared in Version 7 of Unix under that name. It is supported by most Unix and Unix-like systems, including Linux and Mac OS X, though the available request codes differ from system to system. Microsoft Windows provides a similar function, named "DeviceIoControl
", in its Win32 API.
Background
Conventional operating systems can be divided into two layers, userspace and the kernel. Application code such as a text editor resides in userspace, while the underlying facilities of the operating system, such as the network stack, reside in the kernel. Kernel code handles sensitive resources and implements the security and reliability barriers between applications; for this reason, user mode applications are prevented by the operating system from directly accessing kernel resources.
Userspace applications typically make requests to the kernel by means of system calls, whose code lies in the kernel layer. A system call usually takes the form of a "system call vector", in which the desired system call is indicated with an index number. For instance, exit()
might be system call number 1, and write()
number 4. The system call vector is then used to find the desired kernel function for the request. In this way, conventional operating systems typically provide several hundred system calls to the userspace.
Though an expedient design for accessing standard kernel facilities, system calls are sometimes inappropriate for accessing non-standard hardware peripherals. By necessity, most hardware peripherals (aka devices) are directly addressable only within the kernel. But user code may need to communicate directly with devices; for instance, an administrator might configure the media type on an Ethernet interface. Modern operating systems support diverse devices, many of which offer a large collection of facilities. Some of these facilities may not be foreseen by the kernel designer, and as a consequence it is difficult for a kernel to provide system calls for using the devices.
To solve this problem, the kernel is designed to be extensible, and may accept an extra module called a device driver which runs in kernel space and can directly address the device. An ioctl
interface is a single system call by which userspace may communicate with device drivers. Requests on a device driver are vectored with respect to this ioctl
system call, typically by a handle to the device and a request number. The basic kernel can thus allow the userspace to access a device driver without knowing anything about the facilities supported by the device, and without needing an unmanageably large collection of system calls.
Uses
Hardware device configuration
The most common use of ioctl
is to control hardware devices.
For example, on Win32 systems, ioctl
calls can communicate with USB devices, or they can discover drive-geometry information of the attached storage-devices.
Terminals
One use of ioctl
in code exposed to end-user applications is terminal I/O.
Unix operating systems have traditionally made heavy use of command-line interfaces. The Unix command-line interface is built on pseudo terminals (ptys), which emulate hardware text terminals such as VT100s. A pty is controlled and configured as if it were a hardware device, using ioctl
calls. For instance, the window size of a pty is set using the TIOCSWINSZ
call. The TIOCSTI (terminal I/O control, simulate terminal input) ioctl function can push a character into a device stream.[1]
Kernel extensions
When applications need to extend the kernel, for instance to accelerate network processing, ioctl
calls provide a convenient way to bridge userspace code to kernel extensions. Kernel extensions can provide a location in the filesystem that can be opened by name, through which an arbitrary number of ioctl
calls can be dispatched, allowing the extension to be programmed without adding system calls to the operating system.
Implementations
Unix
The ioctl
system call first appeared in Version 7 Unix, as a renamed stty
.[2] A ioctl
call takes as parameters:
- an open file descriptor
- a request code number
- either an integer value, possibly unsigned (going to the driver) or a pointer to data (either going to the driver, coming back from the driver, or both).
The kernel generally dispatches an ioctl
call straight to the device driver, which can interpret the request number and data in whatever way required. The writers of each driver document request numbers for that particular driver and provide them as constants in a header file.
Some Unix systems, including Linux, have conventions which encode within the request number the size of the data to be transferred to/from the device driver, the direction of the data transfer and the identity of the driver implementing the request. Regardless of whether such a convention is followed, the kernel and the driver collaborate to deliver a uniform error code (denoted by the symbolic constant ENOTTY
) to an application which makes a request of a driver which does not recognise it.
The mnemonic ENOTTY
(traditionally associated with the textual message "Not a typewriter") derives from the earliest systems that incorporated an ioctl
call, where only the teletype (tty
) device raised this error. Though the symbolic mnemonic is fixed by compatibility requirements, some modern systems more helpfully render a more general message such as "Inappropriate device control operation" (or a localisation thereof).
TCSETS
exemplifies an ioctl
call on a serial port. The normal read and write calls on a serial port receive and send data bytes. An ioctl(fd,TCSETS,data)
call, separate from such normal I/O, controls various driver options like handling of special characters, or the output signals on the port (such as the DTR signal).
Win32
A Win32 DeviceIoControl
takes as parameters:
- an open object handle (the Win32 equivalent of a file descriptor)
- a request code number (the "control code")
- a buffer for input parameters
- length of the input buffer
- a buffer for output results
- length of the output buffer
- an
OVERLAPPED
structure, if overlapped I/O is being used.
The Win32 device control code takes into consideration the mode of the operation being performed.
There are 4 defined modes of operation, impacting the security of the device driver -
-
METHOD_IN_DIRECT
: The buffer address is verified to be readable by the user mode caller. -
METHOD_OUT_DIRECT
: The buffer address is verified to be writable by the user mode caller. -
METHOD_NEITHER
: User mode virtual addresses are passed to the driver without mapping or validation. -
METHOD_BUFFERED
: IO Manager controlled shared buffers are used to move data to and from user mode.
Alternatives
Other vectored call interfaces
Devices and kernel extensions may be linked to userspace using additional new system calls, although this approach is rarely taken, because operating system developers try to keep the system call interface focused and efficient.
On Unix operating systems, two other vectored call interfaces are popular: the fcntl
("file control") system call configures open files, and is used in situations such as enabling non-blocking I/O; and the setsockopt
("set socket option") system call configures open network sockets, a facility used to configure the ipfw
packet firewall on BSD Unix systems.
Memory mapping
- Unix
- Device interfaces and input/output capabilities are sometimes provided using memory-mapped files. Applications that interact with devices open a location on the filesystem corresponding to the device, as they would for an
ioctl
call, but then use memory mapping system calls to tie a portion of their address space to that of the kernel. This interface is a far more efficient way to provide bulk data transfer between a device and a userspace application; individualioctl
or read/write system calls inflict overhead due to repeated userspace-to-kernel transitions, where access to a memory-mapped range of addresses incurs no such overhead. - Win32
- Buffered IO methods or named file mapping objects can be used; however, for simple device drivers the standard
DeviceIoControl METHOD_
accesses are sufficient.
Netlink
Netlink is a socket-like mechanism for inter-process communication (IPC), designed to be a more flexible successor to ioctl
.
Implications
Complexity
ioctl
calls minimize the complexity of the kernel's system call interface. However, by providing a place for developers to "stash" bits and pieces of kernel programming interfaces, ioctl
calls complicate the overall user-to-kernel API. A kernel that provides several hundred system calls may provide several thousand ioctl calls.
Though the interface to ioctl
calls appears somewhat different from conventional system calls, there is in practice little difference between an ioctl
call and a system call; an ioctl
call is simply a system call with a different dispatching mechanism. Many of the arguments against expanding the kernel system call interface could therefore be applied to ioctl
interfaces.
To application developers, system calls appear no different from application subroutines; they are simply function calls that take arguments and return values. The runtime libraries of the OS mask the complexity involved in invoking system calls. Unfortunately, runtime libraries do not make ioctl
calls as transparent. Simple operations like discovering the IP addresses for a machine often require tangled messes of ioctl
calls, each requiring magic numbers and argument structures.
Libpcap and libdnet are two examples of third-party wrapper Unix libraries designed to mask the complexity of ioctl
interfaces, for packet capture and packet I/O, respectively.
Security
The user-to-kernel interfaces of mainstream operating systems are often audited heavily for code flaws and security vulnerabilities prior to release. These audits typically focus on the well-documented system call interfaces; for instance, auditors might ensure that sensitive security calls such as changing user IDs are only available to administrative users.
ioctl
interfaces are more complicated, more diverse, and thus harder to audit than system calls. Furthermore, because ioctl
calls can be provided by third-party developers, often after the core operating system has been released, ioctl
call implementations may receive less scrutiny and thus harbor more vulnerabilities. Finally, many ioctl
calls, particularly for third-party device drivers, are undocumented.
Because the handler for an ioctl
call resides directly in kernel mode, the input from userspace should be validated carefully. Vulnerabilities in device drivers can be exploited by local users by passing invalid buffers to ioctl
calls.
Win32 and Unix operating systems can protect a userspace device name from access by applications with specific access controls applied to the device. Security problems can arise when device driver developers do not apply appropriate access controls to the userspace accessible object.
Some modern operating systems protect the kernel from hostile userspace code (such as applications that have been infected by buffer overflow exploits) using system call wrappers. System call wrappers implement role-based access control by specifying which system calls can be invoked by which applications; wrappers can, for instance, be used to "revoke" the right of a mail program to spawn other programs. ioctl
interfaces complicate system call wrappers because there are large numbers of them, each taking different arguments, some of which may be required by normal programs.
Further reading
- W. Richard Stevens, Advanced Programming in the UNIX Environment (Addison-Welsey, 1992, ISBN 0-201-56317-7), section 3.14.
- Generic I/O Control operations in the online manual for the GNU C Library
- – Version 7 Unix Programmer's Manual
- – Linux Programmer's Manual – System Calls
- – FreeBSD System Calls Manual
- – OpenBSD System Calls Manual
- – Solaris 10 System Calls Reference Manual
- "DeviceIoControl Documentation at the Microsoft Developer Network
References
- ↑ Christiansen, Tom; Torkington, Nathan (2003) [1998]. "12: Packages, Libraries, and Modules". Perl Cookbook: Solutions & Examples for Perl Programmers (2 ed.). Sebastopol, California: O'Reilly Media, Inc. p. 482. ISBN 9780596554965. Retrieved 2016-11-15.
[...] TIOCSTI [...] stands for 'terminal I/O control, simulate terminal input.' On systems that implement this function, it will push one character into your device stream so that the next time any process reads from that device, it gets the character you put there.
- ↑ McIlroy, M. D. (1987). A Research Unix reader: annotated excerpts from the Programmer's Manual, 1971–1986 (PDF) (Technical report). CSTR. Bell Labs. 139.