Jet-Story
Jet-Story | |
---|---|
Developer(s) | Cybexlab Software |
Publisher(s) | Ultrasoft |
Designer(s) | Miroslav Fídler |
Composer(s) | František Fuka |
Platform(s) | ZX Spectrum |
Release date(s) | 1988 |
Genre(s) | Action |
Mode(s) | Single-player |
Jet-Story is a 1988 video game developed by Cybexlab Software and published by Ultrasoft. The game is Sequel to Planet of Shades.[1][2]
Development
Th game was developed in 1988. The Main Author is Tomáš Fídler who was helped by František Fuka and Tomáš Rylek. Fuka created opening Screen and Composed Music. In 1992 rights to the Game were bought by Ultrasoft that re-released the Game.[1]
Gameplay
Player controls a Spacecraft in a huge Maze. His task is to destroy 47 enemy Bases scattered across the Game World that contains 128 Areas. The Task is not easy as the Maze is full of enemies. Player can use Weapons to destroy them but has limited amount of Ammo. Ammo, Fuel and Health can be replenished by boxes scattered throughout the World. Another feature in the game is a realistic Gravitation.[3][4]
Reception
The game has been well received. Players gave it score of 7.79 of 10 on World of Spectrum and a review in Bit Magazine gave the game 84%. Te game was praised mostly for its Gameplay and Music. The Graphics didn't gain such praise due to its simplicity.[2][3]
References
- 1 2 "Jet-Story". ZX-Spectrum Games. Retrieved 30 March 2015.
- 1 2 "Jet-Story". World of Spectrum. Retrieved 30 March 2015.
- 1 2 "Jet-Story". Bit. 5: 26. February 1992. Retrieved 30 March 2015.
- ↑ "Jet-Story". Moby Games. Retrieved 30 March 2015.