Koro Koro Puzzle Happy Panechu!

Koro Koro Puzzle Happy Panechu!
Developer(s) Mobile21,[1] Nintendo R&D2
Publisher(s) Nintendo
Designer(s) Masayuki Uemura (producer)[2]
Kazuhiko Taniguchi (assistant producer)[2]
Masayu Nakata (director)[2]
Hiroshi Okamoto (director)[2]
Kaori Takazou (sound composer)[2]
Hirofumi Sano (sound composer)[2]
Yuki Uchimura (planner)[2]
Platform(s) Game Boy Advance
Release date(s)
  • JP: March 8, 2002
Genre(s) Puzzle game
Mode(s) Single player

Koro Koro Puzzle Happy Panechu! (コロコロパズル ハッピィパネッチュ!) is a puzzle video game software developed and published by Nintendo for the Game Boy Advance. It was released only in Japan on March 8, 2002. It is the first Game Boy Advance title that uses a tilt-sensor chip.

Gameplay

In Koro Koro Puzzle Happy Panechu!, the basic strategy is to first fill the screen with colored blocks called Panechus and then make them disappear by making a group of Panechus in one color come together to fill up the bomb meter. Then combine the bombs into mega bombs to blow up the screen big time. The bomb meter is the blue dotted field in the bottom right. When you make Panechus disappear, you get black spots in this field, which will be turned into bombs the next time you press A. Try to make long combos for higher bomb scores. A combo is when you make Panechus disappear in a row without interruption. You can hear how good you're doing by the shouts from the Panechus as they disappear. For some instances, a 1 combo will make them say "HAPPY", a 2+ combo will make them say "SO HAPPY", a 6+ combo will make them say "MEGA HAPPY" and so on. You can see at the top of the bomb meter how many bonus bomb points you get (1+, 2+, 3+, 5+ etc.). If the field gets filled up a "DANGER!!" alert will come up, and you get 10 seconds to clear things up or it is game over.

Modes

There are five different play modes to choose from.

Any panechus left on the screen and you lose. Unlike the other modes you can't make more Panechus appear with the A button and there are no bombs or bomb meter.

bombs.

The top right meter ticks up, when it fills, new blocks falls onto the screen.

Items

Screenshot showing the Panechus in Koro Koro Puzzle Happy Panechu!

Two or more sticking together can be blown up with the B button, erasing blocks or hurting enemies. Stick four up in a square to make a big bomb, stick two big bombs together to make an even bigger bomb, and two of those will get you the largest bomb to create. Bigger bombs means more firepower.

nice and transparent looking. These only appear in the Knock-Out mode.

You can make them appear by shutting a Panechu up inside a big bomb (make a 3x3 bomb with a Panechu in the middle).

Reversing the Tilt Sensor

It is possible to reverse the tilt sensor to be able to properly play it on a GBA SP.

In the menu go to "option" (rightmost green panechu) then choose the blue "tilt sensitivity" one. On this screen press and hold first UP, then L, then R and finally B. After this you should get a confirmation message accompanied by a little chime.

You might want to reconfigure your sensitivity back to where it was since pressing up changed it.

References

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