Psycho Dream
Psycho Dream | |
---|---|
Cover art | |
Developer(s) | Riot (Telenet Japan)[1] |
Publisher(s) |
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Programmer(s) | Masayasu Yamamoto[2] |
Composer(s) | Michiko Naruke[3] |
Platform(s) | Super Nintendo Entertainment System |
Release date(s) | |
Genre(s) | Platform |
Mode(s) | Single-player |
Psycho Dream (サイコドリーム)[1] is a 1992 video game for the Super Famicom. An attempt to release it in North America as Dream Probe failed; so it remained exclusively in the Japanese market.[4]
Unlike the Valis series of video games, the story behind Psycho Dream is watered-down and gameplay is the most important element to the overall experience.[5]
Summary
The player controls two courageous demon hunters (Ryo and Maria); who decide to go on a mystical journey to free the world of living people from the demons.[4] Ryo is a swordsman while Maria is an angelic warrior who uses a whip that can be upgraded into metal claws or a laser gun. [4] Demons can even be summoned to destroy most of the monsters on the screen.[4] Many of the stages are set against the backdrop of 20th century Japan.
Having a limited amount of time to defeat enemies, the focus is on advancing through the stages as quickly as possible.
References
- 1 2 "Japanese-to-English title translation/developer information". SuperFamicom.org. Retrieved 2011-05-15.
- 1 2 3 4 5 "Release information". GameFAQs. Retrieved 2011-05-15.
- ↑ "Composer information". SNESMusic.org. Retrieved 2012-01-17.
- 1 2 3 4 "Basic game overview". Video Game Den. Retrieved 2011-05-15.
- ↑ "Advanced game overview". MobyGames. Retrieved 2012-11-18.
External links
- Psycho Dream overview + artwork at illusionware.it