Real War
Genres | Real-time tactics |
---|---|
Developers | Rival Interactive |
Publishers | Simon & Schuster Interactive |
Platforms | Microsoft Windows |
Year of inception | 2000 |
The Real War franchise was a series of real-time tactics video games developed by Rival Interactive and published by Simon & Schuster Interactive.[1]
In-game briefing voices were provided by R. Lee Ermey.
Game series
There were several games in the series, including:
- Joint Forces Employment - The original game that Real War was created from. It was never released outside of the United States military. Released on May 17, 2000. The game was, apart from differences in interface and unit statistics for balancing, (For example, the MLRS units in JFE have much longer range than in Real War) virtually identical to the Real War games released for civilian market.[2][3]
- Real War (2001)[4]
- Real War: Rogue States (2002)[5]
- Real War: Edición especial "Rebelión en Rusia"[6] - (Rebellion in Russia), only sold in Spain.
References
- ↑ War games: Military training goes high-tech Archived December 23, 2004, at the Wayback Machine. at CNN.com
- ↑ JFE homepage at DTIC
- ↑ JFE homepage at Semi Logics Entertainment
- ↑ Real War series at mobygames.com
- ↑ Rival Inetractive's games at gamepressure.com
- ↑ Real War Rebelión en Rusia at fxinteractive.com (in Spanish)
External links
- Rival Interactive home site
- Real War Rebelión en Rusia special report at fxinteractive.com (in Spanish)
- War games: Military training goes high-tech at CNN.com (Working link)
This article is issued from Wikipedia - version of the 11/14/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.