Special Forces (video game)
Special Forces | |
---|---|
Developer(s) | Sleepless Knights |
Publisher(s) | MicroProse |
Designer(s) | Jim Bambra |
Platform(s) | PC (DOS), Amiga, Atari ST |
Release date(s) | 1991, 1992 |
Genre(s) | Tactical shooter, stealth |
Mode(s) | Single-player |
Special Forces is a video game released in 1991 by MicroProse. In the game, a team of special operatives are to infiltrate enemy territory to complete various objectives. The game is a sequel to Airborne Ranger.
Gameplay
The game lets the player select a team of four from a squad of eight operatives. Once a mission is selected in one of the four regions (temperate zone, arctic, desert and jungle - daytime and nighttime variants) the player is briefed. Objectives range from hostage rescues, destroy specific objects, reconnaissance missions.
The player needs to plan the mission carefully since the player does not control the operatives directly. Instead the player gives the soldiers orders similar to the game Commandos.
The game displays a topdown view of a part of the mission area in various configurations (one viewport per soldier up to four views at the same time in split-screen mode). The player also has access to a strategic battle map with enemy locations visible (there is no fog of war in the game).