The Dream Machine (video game)
The Dream Machine | |
---|---|
Developer(s) | Cockroach Inc. |
Publisher(s) | Cockroach Inc. |
Director(s) | Anders Gustafsson |
Designer(s) |
Anders Gustafsson Erik Zaring |
Composer(s) |
Ale Speranza[1] Jonathan Adamich Douglas Holmquist Jan Cardell |
Engine | Adobe Flash |
Platform(s) | Windows, Mac OS X |
Release date(s) |
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
|
Genre(s) | Point-and-click adventure |
Mode(s) | Single-player |
The Dream Machine is an episodic point-and-click adventure video game developed and published by Cockroach Inc. (Anders Gustafsson and Erik Zaring) The story of the game is about dreams and voyeurism.[3] The game is built by hand, using materials such as clay and cardboard. The game consists of six chapters, the first five released between December 2010 and November 2014, the last not released as of 2016. The game is available on Windows and Mac OS X.
Gameplay
In The Dream Machine the player takes control of the protagonist Victor Neff. The player has to solve puzzles and collect items that can help overcome obstacles in the game.
Plot
The protagonist is Victor Neff, a young newlywed who has just moved into a new apartment with his wife. While trying to get settled they stumble upon the strange secret of the building and its owner, which starts Victor on a journey through several human minds. The story is split up into six individual chapters, each chapter featuring a visit to at least one dream-world.
Development
The Dream Machine is developed by Cockroach Inc., which is a two-man independent game studio run by Anders Gustafsson and Erik Zaring. The game was made in Adobe Flash. The game was financed by Cockroach Inc. doing other freelance projects and donations.
Reception
The Dream Machine's first two chapters were well received on release; on the critic aggregate sites GameRankings it received an average score of 81.50%[4] and on Metacritic an average score of 76.[5]