The Legend of Legacy

The Legend of Legacy
Developer(s) Furyu
Grezzo
Publisher(s)
Director(s) Masataka Matsuura
Designer(s) Kyoji Koizumi
Artist(s) Tomomi Kobayashi
Writer(s) Masato Kato
Composer(s) Masashi Hamauzu
Platform(s) Nintendo 3DS
Release date(s)
  • JP: January 22, 2015
  • NA: October 13, 2015
  • EU: February 5, 2016
  • AUS: February 5, 2016
Genre(s) Role-playing
Mode(s) Single-player

The Legend of Legacy (レジェンド オブ レガシー Rejendo Obu Regashī) is a Japanese role-playing video game for the Nintendo 3DS handheld video game console. The game was developed by Furyu, in conjunction with Grezzo,[1] and was released in Japan on January 22, 2015, and in North America on October 13, 2015. The game was released in Europe and Australia on February 5, 2016.

Gameplay

The game is a spiritual sequel to the SaGa series,[2] and plays as a Japanese role-playing video game.[3] However, while many games in the genre are rather linear in their progression, the game allows the player to freely progress through the game.[3] The player is given a vague main goal in the beginning, and otherwise, it is up to the player to explore the game and figure out where to go from there.[3]

Story

The game is set in the island of Avalon, a holy land just recently awakened from a period of slumber.[4] The player may choose from seven playable characters to control in the game, including Meurs, an Elementalist; Bianca, a girl with amnesia; Liber, a treasure hunter; Garnet, a knight for the church; Owen, a mercenary; Eloise, an alchemist; and Filmia, a frog prince.[4]

Development

The game was first teased in early September 2014,[5] with a teaser site that referred to a Project Legacy.[6] The game was officially revealed as The Legend of Legacy on September 17, 2014.[7] The game was announced as a Nintendo 3DS[8] game scheduled for release on January 22, 2015.[7] It was also revealed that the game's staff, in addition to Furyu employees, would contain many staff who had previously worked on Square Enix video games, including illustrator Tomomi Kobayashi and designer Kyoji Koizumi of the SaGa series; Masato Kato, writer of Chrono Trigger and Chrono Cross; and Masashi Hamauzu, composer of Final Fantasy XIII.[3] Additionally, ex Level-5 staffer Masataka Matsuura directed the game.[9] The game's graphics are 3D character models over 2D hand-drawn background environments.[10]

The game was initially released only in Japan, although Electronic Gaming Monthly named the game as a likely localization candidate for XSEED Games, due to their release of another 3DS role-playing video game, Unchained Blades.[11] However, in June 2015, it was revealed that Atlus would be publishing the game in North America.[2] Atlus also stated that the game would receive some gameplay tweaks and rebalancing based on fan feedback from the Japanese release.[2]

Reception

Upon reveal, many journalists favorably compared the game's chibi art style to Bravely Default.[9][10] The game sold 53,974 copies in its first week in Japan, more than doubling the first week sales of any of Furyu's prior game releases.[12] It has a score of 70% on Metacritic.[13] Hardcore Gamer awarded it a score of 3.5 out of 5, saying "how old school you like your RPGs will ultimately be the deciding factor on whether or not this is a must-own."[14]

References

This article is issued from Wikipedia - version of the 10/16/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.