Zill O'll
Zill O'll | |
---|---|
Genres | Role-playing game |
Developers | Tecmo Koei |
Publishers | Tecmo Koei |
Platforms | PlayStation, PlayStation 2, PlayStation 3, PlayStation Portable |
First release |
Zill O'll October 7, 1999 |
Latest release |
Trinity: Souls of Zill O’ll November 25, 2010 |
Zill O'll is a series of fantasy role-playing video games produced by Japanese game company Tecmo Koei (originally by Koei) for Sony consoles.
History
The original Zill O'll was developed for the PlayStation in 1999 and heavily compared (unfavorably) to Final Fantasy. GameSpot's Christian Nutt stated that "While it's not bad, it's not really good either, and there's just no room for it on this side of the ocean." Despite these perceived shortcomings, the game received a re-release in Japan in 2000, under the "Koei the Best" line.
Trinity: Souls of Zill O’ll was the first game in the series to be released outside Japan. It received mixed to negative reviews from critics that praised its combat but expressed a lack of innovation in all other areas.
The games logo uses the Ouroboros which symbolizes self-reflexivity, cyclicality, re-creation, and things beginning anew as soon as they end similar to the phoenix.
Setting
Elves, dwarves, humans, and a vampire-like race known as Darkenith inhabit the world of Zill O’ll. Most are hostile or resentful of each other.
Games
- Zill O'll (PS1)
- Zill O'll Infinite (PS2)
- Zill O'll Infinite Plus (PSP)
- Trinity: Souls of Zill O’ll (PS3)