Justice Guild of America

The Justice Guild of America is a superhero team featured in the Justice League animated series two-part episode Legends, a homage to the Golden Age Justice Society of America, and to a degree the Silver Age Justice League of America.[1]

Synopsis

At the climax of a fight between the Justice League and a giant robot remote-controlled by Lex Luthor, it falls over, threatening to crush The Flash, Green Lantern, Hawkgirl, and J'onn J'onzz. The Flash tries to stop the damaged robot falling onto the other Leaguers by running so fast that he creates a tornado-like vortex just as the robot's energy core explodes. This causes them to accidentally end up on a parallel Earth existing in a different vibrational frequency from the Justice League's own. They end up in Seaboard City, an idyllic 1950s locale, that more than a little resembles Pleasantville or other such havens. It also bears more than a passing resemblance to The Village of The Prisoner and features an ice cream van which plays "Pop Goes the Weasel", a tune regularly employed on that show.

There they meet the Justice Guild of America members - Tom Turbine, The Streak, the Green Guardsman (not to be confused with Green Guardsman of Amalgam Comics), Black Siren, Catman, and their sidekick / mascot Ray Thompson. They first fight when Green Lantern and the Flash stop a robbery by Justice Guild enemy the Music Master, and the Guild mistakes them for the thieves. However, after the Streak sees Flash save Ray from pieces of a falling building, he realizes the League aren't criminals and stops the fight. The Guild were comic book characters on the Justice League's Earth about whom Green Lantern read as a child. He claims without them he may not have the ring today, as the comics taught him to be a hero. J'onn J'onzz hypothesizes that the JGA writers were psychically tuned in to their Earth during flashes of "inspiration"; this is a nod to the explanation Gardner Fox provided for the JSA/JLA link in his September 1961 story Flash of Two Worlds in which the Barry Allen Flash of Earth-One encounters Jay Garrick, his Earth-Two counterpart. They help the JGA fight a group of their enemies, the Injustice Guild of America, who are based on Golden Age DC supervillains. The IGA engage in a scheme to pull off a series of crimes based on the four elements of earth, air, water, and fire.

Probing deeper into inconsistencies found in the "perfect" Seaboard City, such as an ice cream truck that never stops, dangers that just happen to spring up out of nowhere, and graves of the Guild which Hawkgirl finds (Flash even questions at one point why there are only two police officers in the entire city), Hawkgirl and Lantern find an old newspaper in a derelict subway underneath a library that contains books with blank pages. The newspaper reveals that the JGA world's Cuban Missile Crisis escalated into World War III, and the heroes perished in the resultant U.S.-Soviet nuclear exchange, and Seaboard City was destroyed in the ensuing nuclear holocaust.

The JL confront the JGA with this knowledge; shocked, the JGA deny that their existence is a mere illusion. J'onn suspects that Ray Thompson is the key to the bizarre state of this reality. Ray denies knowing anything, but J'onn makes a telepathic link with him, causing him to reveal his true form: a disfigured mutant with the ability to warp reality and create psychic illusions. Ray's abilities were activated by the holocaust, and he created the false time warp as a consequence of their manifestation. With a distorted and nostalgic view of the past, he recreated the world of his childhood and resurrected the heroes he worshipped. Angrily, Ray goes on a rampage and tries to kill the JL, while distracting the JGA with a giant red robot. The Guild heroes are initially unsure of what to do, but eventually decide that they can forfeit their false lives to save the JL, reasoning that if they could sacrifice themselves once, they can do so again. They all attack Ray, overwhelming his mind and shattering the illusion. Lantern then watches in dismay as the JGA fade away with smiles on their faces.

The Justice League members return to their own Earth using a space-time machine Tom Turbine was working on before his death, powered by Green Lantern's ring; meanwhile, in Seaboard City, the inhabitants are freed from a web of lies, thank the League, and begin to rebuild their shattered world.

On his own Earth, John Stewart ponders on how much the JGA comics meant to him when he was young and the impact the comics' cancellation in 1962 (the year the actual Guild died) had on him. He remarks to Hawkgirl that the JGA taught him the meaning of the word hero, a commentary on the bright, optimistic Golden and Silver Age's contrast to the Modern Age's grittiness and angst.

Members

Injustice Guild

A group of super-villains whose goal is to eliminate the Justice Guild and rule the world.

Homages

In other media

Black Siren appeared in The Flash season 2 episode "The Invincible", portrayed by Katie Cassidy. This version of the character is an Earth-Two version of Dinah Laurel Lance who became a Metahuman and works for Zoom by attacking random buildings to distract the Flash and the others.[3] But Black Siren is defeated when S.T.A.R. Labs used a sonic amplifier tuned to the frequency of Earth-2 denizens to knock her and her fellow Earth-2 metahumans unconscious for easy apprehension.

References

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