List of Nintendo 64 ROM file formats

Here is a list of all the different Nintendo 64 ROM Formats.

Normal ROM Files

Used to indicate ROM dumps of games released in Japan, in any format
Indicates ROM dumps stored in little-endian byte-order[1]
The Extension used by the makerom utility of GCCexe as part of the Official SDK. Its in Big Endian Format:
NSME (Nintendo Super Mario English)
Address(hex)|-3B-|-3C-|-3D-|-3E-|
Value (hex) |-4E-|-53-|-4D-|-45-|
Value (Ascii)|--N-|--S-|--M-|--E-|
Used to indicate ROM dumps of games released in Europe/Australia, in any format
ROM dumps produced by or compatible with the Doctor V64, with data stored in a byte-swapped version of the N64's native byte-order[1]
Used to indicate ROM dumps of games released in North America, in any format
ROM dumps produced by or compatible with the Z64, with data stored in the N64's native big-endian byte-order[1]

N64 Dynamic Drive

n64mdisk (SDK) output format. Big Endian.

Other playable formats

Some emulators can play ROMs that are within a compressed .7z or .zip file.

Order Tables

Big Endian - "SUPER MARIO 64 NSME"
MSB LSB
Address (Hex) _20_ _21_ _22_ _23_ _24_ _25_ _26_ _27_ _28_ _29_ _2A_ _2B_ _2C_ _2D_ _2E_ _2F_
Value (Hex) 53 55 50 45 52 20 4D 41 52 49 4F 20 36 34 20 20
Value (ASCII) S U P E R M A R I O 6 4
Big Endian ByteSwapped - "SUPER MARIO 64 NSME"
MSB LSB
Address (Hex) _20_ _21_ _22_ _23_ _24_ _25_ _26_ _27_ _28_ _29_ _2A_ _2B_ _2C_ _2D_ _2E_ _2F_
Value (Hex) 55 53 45 50 20 52 41 4D 49 52 20 4F 34 36 20 20
Value (ASCII) U S E P R A M I R O 4 6
Little Endian 32Bit - "SUPER MARIO 64 NSME"
LSB MSB LSB MSB LSB MSB LSB MSB
Address (Hex) _20_ _21_ _22_ _23_ _24_ _25_ _26_ _27_ _28_ _29_ _2A_ _2B_ _2C_ _2D_ _2E_ _2F_
Value (Hex) 45 50 55 53 41 4D 20 52 20 4F 49 52 20 20 34 36
Value (ASCII) E P U S A M R O I R 4 6

See also

References

External links

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