Valkyrie Anatomia: The Origin

Valkyrie Anatomia: The Origin
Developer(s) Square Enix
Publisher(s) Square Enix
Writer(s) Bun-O Fujisawa
Composer(s) Motoi Sakuraba
Series Valkyrie Profile
Platform(s) Android, iOS
Release date(s)
  • JP: April 28, 2016
Genre(s) Role-playing video game
Mode(s) Single-player

Valkyrie Anatomia: The Origin (ヴァルキリーアナトミア -ジ・オリジン- Varukirī Anatomia: Ji Orijin) is a role-playing video game developed and published by Square Enix for iOS and Android devices. The game is a prequel to the original Valkyrie Profile story, and was released in Japan in April 2016.

Gameplay

The game is split up into missions, with story cutscenes between. The player controls the protagonist valkyrie, along with a party of up to three recruited Einherjar. During missions, the player is presented with a map of points which cost AP, or stamina, to move between; AP replenishes over time or can be purchased through in-app purchases. AP is also used to heal after battles, or freeze enemies during a battle. At each point on a map, the player enters a 3D area; there, they fight monsters and collect treasure chests. Combat has the player tapping their party's character portraits when their action bar is full, and swiping up with the correct timing to use their special abilities. A combo gauge also slowly fills to allow special attacks. Characters use weapons which are collected from chests and defeated enemies; weapons can be combined and upgraded, and in-game currency is used to increase the chance of better equipment being generated. In-game currency is also purchasable through in-app purchases.[1]

Plot

The story takes place before the plot of the original Valkyrie Profile.[2] The setting is inspired by Norse mythology; the setting is divided up into nine worlds, including Midgard and Asgard. Prior to the start of the game, the "balance of the worlds" is lost, and the realms are plunged into an unending war. The people of the worlds await the coming of the "Battle Maiden Valkyrie" to end the turmoil.[3]

Development

The game was announced on April 11, 2016 by Square Enix.[4] The games graphics were developed by Square Enix]]'s CGI making subsidiary Visual Works.[5] The game's development staff included producer Yoshinori Yamagishi, composer Motoi Sakuraba, and scenario writer Bun-O Fujisawa.[4][5] The game released on April 28, 2016 for iOS and Android devices.[6][7]

Reception

Within two weeks of release, the game exceeded one million downloads.[6]

References

This article is issued from Wikipedia - version of the 10/23/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.